{"id":113183,"date":"2015-09-02T11:23:20","date_gmt":"2015-09-02T18:23:20","guid":{"rendered":"http:\/\/www.openculture.com\/?p=113183"},"modified":"2015-09-02T11:23:20","modified_gmt":"2015-09-02T18:23:20","slug":"back-to-bed-a-new-video-game-inspired-by-the-surreal-artwork-of-escher-dali-magritte","status":"publish","type":"post","link":"https:\/\/www.openculture.com\/2015\/09\/back-to-bed-a-new-video-game-inspired-by-the-surreal-artwork-of-escher-dali-magritte.html","title":{"rendered":"<i>Back to Bed<\/i>: A New Video Game Inspired by the Surreal Artwork of Escher, Dali &amp; Magritte"},"content":{"rendered":"<div class=\"oc-video-wrapper\">\n<div class=\"oc-video-container\">\n\t<span class=\"youtube\"><iframe loading=\"lazy\" title=\"YouTube video player\" class=\"youtube-player\" type=\"text\/html\" width=\"640\" height=\"505\" src=\"\/\/www.youtube.com\/embed\/v8OxMRyBw9A?wmode=transparent&amp;fs=1&amp;hl=en&amp;showsearch=0&amp;rel=0&amp;theme=dark\" frameborder=\"0\" allowfullscreen><\/iframe><\/span>\n\t<\/div>\n<p>\t<!-- \/oc-video-embed -->\n<\/p><\/div>\n<p><!-- \/oc-video-wrapper --><\/p>\n<p>If you\u2019ve ever looked at a mind\u00adbend\u00ading, impos\u00adsi\u00adble piece of archi\u00adtec\u00adture designed by <a href=\"http:\/\/www.bocamuseum.org\/clientuploads\/EXHIBITION_IMAGES\/EscherConvex_and_ConcaveLR.jpg\">M.C. Esch\u00ader<\/a> and thought, well, I would love to play that, then you just might love <em><a href=\"http:\/\/bedtimedigitalgames.dk\/backtobed\">Back to Bed<\/a><\/em>, a video game for Win\u00addows, Mac, Google Play and Playsta\u00adtion.<\/p>\n<p>Sim\u00adi\u00adlar to last year\u2019s aes\u00adthet\u00adi\u00adcal\u00adly beau\u00adti\u00adful archi\u00adtec\u00adture puz\u00adzle game <em><a href=\"https:\/\/www.youtube.com\/watch?v=wC1jHHF_Wjo\">Mon\u00adu\u00adment Val\u00adley<\/a><\/em>, play\u00aders make their way through 30 lev\u00adels of increas\u00ading\u00adly dif\u00adfi\u00adcult land\u00adscapes. You play a dog-like com\u00adpan\u00adion that tries to stop his sleep-walk\u00ading own\u00ader Bob from falling off into space by plac\u00ading objects in his path. But, as with these games, you must use log\u00adic to access some of the objects and think\u00ading sev\u00ader\u00adal moves ahead stretch\u00ades the brain.<\/p>\n<p><a href=\"http:\/\/cdn8.openculture.com\/wp-content\/uploads\/2015\/09\/back-to-bed.png\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"387\" class=\"alignleft size-full wp-image-113193\" src=\"http:\/\/cdn8.openculture.com\/wp-content\/uploads\/2015\/09\/back-to-bed.png\" alt=\"back to bed\" srcset=\"https:\/\/cdn8.openculture.com\/wp-content\/uploads\/2015\/09\/01225810\/back-to-bed.png 700w, https:\/\/cdn8.openculture.com\/wp-content\/uploads\/2015\/09\/01225810\/back-to-bed-150x83.png 150w, https:\/\/cdn8.openculture.com\/wp-content\/uploads\/2015\/09\/01225810\/back-to-bed-300x166.png 300w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\"><\/a><\/p>\n<p>The giant, green apples recall <a href=\"http:\/\/www.moma.org\/collection\/artists\/3692\">Rene Magritte<\/a>, melt\u00aded watch\u00ades are out of <a href=\"http:\/\/www.moma.org\/collection\/artists\/1364\">Dal\u00ed<\/a>, and the voice that says \u201cThe stairs are not what they seem\u201d? We have anoth\u00ader Lynch fan in <a href=\"http:\/\/bedtimedigitalgames.dk\/team-2\">Bed\u00adtime Time Dig\u00adi\u00adtal Games\u2019 crew<\/a>. And the whole nar\u00adcolep\u00adsy theme has a bit of the ol\u2019 <em><a href=\"http:\/\/bedtimedigitalgames.dk\/team-2\">Cali\u00adgari<\/a><\/em> going for it.<\/p>\n<p>The small com\u00adpa\u00adny con\u00adsists of&nbsp;for\u00admer stu\u00addents who cre\u00adat\u00aded the game \u201cin a freez\u00ading old ware\u00adhouse on the har\u00adbor in Aal\u00adborg, Den\u00admark,\u201d accord\u00ading to their bio. They forged ahead with the game after a Kick\u00adstarter cam\u00adpaign and what sounds like many years lat\u00ader, they won the stu\u00addent show\u00adcase at San Francisco\u2019s <a href=\"http:\/\/www.igf.com\">Inde\u00adpen\u00addent Games Fes\u00adti\u00adval<\/a>. That attract\u00aded investors and with actu\u00adal fund\u00ading, they\u2019ve rewrit\u00adten the game to make it real\u00adly shine on HDTVs.<\/p>\n<div class=\"oc-video-wrapper\">\n<div class=\"oc-video-container\">\n\t<span class=\"youtube\"><iframe loading=\"lazy\" title=\"YouTube video player\" class=\"youtube-player\" type=\"text\/html\" width=\"640\" height=\"505\" src=\"\/\/www.youtube.com\/embed\/QBD_tFvrdtw?wmode=transparent&amp;fs=1&amp;hl=en&amp;showsearch=0&amp;rel=0&amp;theme=dark\" frameborder=\"0\" allowfullscreen><\/iframe><\/span>\n\t<\/div>\n<p>\t<!-- \/oc-video-embed -->\n<\/p><\/div>\n<p><!-- \/oc-video-wrapper --><\/p>\n<p>Despite the sus\u00adpense\u00adful game\u00adplay, there\u2019s much that\u2019s relax\u00ading in the worlds of <em><a href=\"http:\/\/bedtimedigitalgames.dk\/backtobed\">Back to Bed<\/a><\/em>, from its chil\u00addren book graph\u00adic design\u2014everything looks airbrushed\u2014to its hyp\u00adnot\u00adic, hyp\u00adn\u00ada\u00adgog\u00adic sound, includ\u00ading a very Bri\u00adan Eno-esque ambi\u00adent sound\u00adtrack.<\/p>\n<p><a href=\"http:\/\/bedtimedigitalgames.dk\/backtobed\">\u201cBack to Bed<\/a>, the game says out loud in a drone, half-awake voice when you fin\u00adish a lev\u00adel. But this addic\u00adtive game might just keep you up lat\u00ader than usu\u00adal.<\/p>\n<p><a href=\"http:\/\/thecreatorsproject.vice.com\/blog\/dali-escher-and-magritte-inspire-a-stunning-video-game\">via Vice\u2019s Cre\u00adator\u2019s Project<\/a><\/p>\n<p><strong>Relat\u00aded&nbsp;Con\u00adtent:<\/strong><\/p>\n<p><a href=\"http:\/\/www.openculture.com\/2012\/10\/imetamorphosei_1999_documentary_reveals_the_life_and_work_of_artist_mc_escher.html\">Meta\u00admor\u00adphose: 1999 Doc\u00adu\u00admen\u00adtary Reveals the Life and Work of Artist M.C. Esch\u00ader<\/a><\/p>\n<p><a href=\"http:\/\/www.openculture.com\/2015\/03\/play-the-twin-peaks-vintage-video-game-black-lodge.html\">Play the Twin Peaks Video Game: Retro Fun for David Lynch Fans<\/a><\/p>\n<p><a href=\"http:\/\/www.openculture.com\/2014\/11\/internet-arcade-lets-you-play-900-classic-video-games.html\">The Inter\u00adnet Arcade Lets You Play 900 Vin\u00adtage Video Games in Your Web Brows\u00ader (Free)<\/a><\/p>\n<p><em> Ted Mills is a free\u00adlance writer on the arts who cur\u00adrent\u00adly hosts the <a href=\"http:\/\/www.funkzonepodcast.com\/\">FunkZone Pod\u00adcast<\/a>. You can also fol\u00adlow him on Twit\u00adter at <a href=\"http:\/\/www.twitter.com\/tedmills\">@tedmills<\/a>, read his oth\u00ader arts writ\u00ading at <a href=\"http:\/\/www.tedmills.com\">tedmills.com<\/a> and\/or watch his films <a href=\"https:\/\/vimeo.com\/user749601\">here<\/a>.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<div style=\"padding: 10px 0\">www.youtube.com\/watch?v=wC1jHHF_Wjo\u201d&gt;Monument<\/div>\n<p>If you\u2019ve ever looked at a mind\u00adbend\u00ading, impos\u00adsi\u00adble piece of archi\u00adtec\u00adture designed by M.C. Esch\u00ader and thought, well, I would love to play that, then you just might love Back to Bed, a video game for Win\u00addows, Mac, Google Play and Playsta\u00adtion. Sim\u00adi\u00adlar to last year\u2019s aes\u00adthet\u00adi\u00adcal\u00adly beau\u00adti\u00adful archi\u00adtec\u00adture puz\u00adzle game Mon\u00adu\u00adment Val\u00adley, play\u00aders make [\u2026]<\/p>\n<div style=\"clear:both\"><\/div>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"footnotes":""},"categories":[72,473],"tags":[],"class_list":["post-113183","post","type-post","status-publish","format-standard","hentry","category-art","category-video-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Back to Bed: A New Video Game Inspired by the Surreal Artwork of Escher, Dali &amp; Magritte<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.openculture.com\/2015\/09\/back-to-bed-a-new-video-game-inspired-by-the-surreal-artwork-of-escher-dali-magritte.html\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Ted Mills\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.openculture.com\\\/2015\\\/09\\\/back-to-bed-a-new-video-game-inspired-by-the-surreal-artwork-of-escher-dali-magritte.html#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.openculture.com\\\/2015\\\/09\\\/back-to-bed-a-new-video-game-inspired-by-the-surreal-artwork-of-escher-dali-magritte.html\"},\"author\":{\"name\":\"Ted Mills\",\"@id\":\"https:\\\/\\\/www.openculture.com\\\/#\\\/schema\\\/person\\\/6ee37f1fe9392bd51ac2c273b4afd76f\"},\"headline\":\"Back to Bed: A New Video Game Inspired by the Surreal Artwork of Escher, Dali &amp; 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